Master Wu and the Glory of the Ten Powers
by Felix's game
MASTER WU AND THE GLORY OF THE TEN POWERS SCREENSHOTS
MASTER WU AND THE GLORY OF THE TEN POWERS RELATED GAMES
MASTER WU AND THE GLORY OF THE TEN POWERS Review by DoubleGames
The long list of hidden items, inventory puzzles, few logical mini-games, and Ancient China environment are waiting for you in a new point-and-click adventure game Master Wu and the Glory of the Ten Powers by Felix’s game. In other words, we are facing another average title in a hidden object style.
As far as the artwork is concerned, it is fine and looks even accurate. Honestly, the oriental scenery is a refreshing change from the customary ancient ruins, jungles or ghostly mansions, which have migrated from one adventure game to another one lately. The illustrations are really beautiful, though sometimes they are blurred a little bit. The themed music and sound effects are bearable, however, rather ordinary. Unfortunately, Master Wu and the Glory of the Ten Powers suffers from simplistic and inconvenient game mechanics. Timed mode is just a mere fiction and has no challenge at all. So, you are able to have one or two cups of tea, wash up, then cook dinner without pausing the gameplay and still have plenty of time.
In Master Wu and the Glory of the Ten Powers mini-games are not only repeating but too easy and often odd. Hidden object tasks are also frustrating because many normally large objects are made too small and normally small items are grotesquely super-sized. Moreover, some of these items are imbedded in resembling color place so they can’t be recognized, even with a hint. Most tasks are based on eastern ideas which will be quite clear to eastern players, but will be probably unfamiliar for westerners. In this case the instructions should be quite accurate but in fact they are absolutely unhelpful and vague. Think twice before giving it a few precious hours of your life!
29, April 2010









