The Lost Kingdom Prophecy
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THE LOST KINGDOM PROPHECY Review by DoubleGames
A new game under the title The Lost Kingdom Prophecy from Seppia Interactive boastfully introduced itself as a classical hidden object game. To our surprise very little of this title is actually looking for hidden items, but rather was stuck playing notorious match-3 games. And again we are grimly cheated. Well, it has already become a good old tradition to palm us a pig in a poke off.
In fact we have nothing against match-three game but why the developers featured The Lost Kingdom Prophecy as a hidden object title. Is it anew marketing way? If so, it is revolting! If I choose this hidden object title, it means that I prefer this very genre. Why should I play match-3 at all! It is beyond my grasp! If only there were truly hidden object tasks with some match-3 elements, this would have a chance. But there is no even a hint on it. The first scene begins with the task to put together items, the second offers the same challenge, the third goes on and the forth keeps this way.
The graphics is average bubbling with dark and vague colors. Extremely boring and irritating music background only aggravates poor position of this premise. It is useless to speak about twist as there is nothing of the kind. As for challenge, there are two difficulty modes: time and untimed. Honestly, they do not differ much from each other. Timed Mode is actually far from being stressful. You will always have enough time to complete one or another boringly predictable Match 3’s. There is no place pseudo-hidden-object game like The Lost Kingdom Prophecy in our library.
28, July 2010









