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Top 10 Best Selling Games of All Times

Posted on January 25, 2009 in Top Games

Top 10 Best Selling Games of All Times

Some games vanish a week after they are released, others stay in web-site Tops for several decades. But there are games that rock in bestseller charts for months providing their developers with fairly solid revenue. Below is a list of Top Selling Games of All Times, ones that conquered minds and pockets of thousands of gamers.

Virtual Villagers - Fleeing from a volcano eruption, little villagers now need to become farmers, builders, scientists and parents as they make decisions about unpredictable 'island events'!

Cake Mania - Jill's beloved family bakery is forced to close, but she's determined to get the business back on its feet by earning money to re-open the bakery.

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Tags: top games


Top 10 Casual PC Games of Winter 2007-2008

Posted on January 25, 2009 in Top Games

Top 10 Casual PC Games of Winter 2007-2008

The coldest season is finally over and it's just the right time to announce Top 10 Casual PC Games of Winter 2007-2008. The best games were picked by our team based on web-site stats and writer reviews.

On Christmas holidays major game companies released many of their biggest and most expensive titles. Some of the top selling games were real gems, while others remained rather simple and elegant while still being extremely entertaining.

Hidden object games continued being the most popular genre this winter. Though most of bestselling games belonged to click management category. Sim and Strategy games were also a hot trend, especially if they were about building, gardening and furnishing. Other genres, like card and board, platformers and word games, were presented by a few games and didn't show anything special. It seems that tendencies of popular game genres are rather stable and will remain till the end of spring.

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Tags: top games


Games Industry 3.0

Posted on January 23, 2009 in Game News

Games Industry 3.0

Everyone is talking about "Web 2.0" where hot brands such as YouTube, Facebook, Flickr, Zillow and others deliver distributed services to a community of growing users. Just last week the Web 2.0 conference in San Francisco drew heavyweights including Microsoft CEO Steve Balmer, News Corp. CEO Rupert Murdoch, AOL founders Steve Case and Ted Leonsis and a who's who of the new web titans.

These new web services have smashed the old paradigm of software products that were developed, "gold mastered" and then sold into a few predictable channels. Companies had traditional barriers of increasing costs of product development, infrastructure, sales, marketing and distribution. Now companies are built in a few weeks on "mash ups" of several existing products and technologies to become big in a matter of months on shoestring budgets.

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2007: The Year that Was... And Wasn't

Posted on January 22, 2009 in Other

2007: The Year that Was... And Wasn't

2007 was a banner year for casual games. Traditional video game companies finally woke up to the phenomenon that is casual games and announced they're joining the bandwagon. More casual games were released on more platforms than ever before. And, according to the Casual Games Association's (CGA) 2007 Report, casual games is now a $2.25 billion a year business!

But, don't you go trading in your Nissan Altima for a Mercedes CLK just yet, my casual game industry friends. 2007 was indeed a year of great promise, but for the most part, of it was a year of promise unfulfilled. And we only have ourselves to blame.

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10 Top Selling PC Games of All Times

Posted on January 21, 2009 in Top Games

10 Top Selling PC Games of All Times

One of the first computer games was developed in 1961, while PC gaming business started booming only in the 1990s. Now it is a multi-billion dollar industry with over two billion game titles sold. Recently Global PC Software Association announced a rather surprising list of 10 Top Selling PC Games of All Times. (Calculations included international online and offline sales).

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Tags: top games


GDC '08: Are casual games the future?

Posted on January 20, 2009 in Other

GDC '08: Are casual games the future?

SAN FRANCISCO--In his keynote session for the Casual Games Summit 2008, PlayFirst CEO John Welch talked about "The Promise of Casual Games"--the "promise" being that the once scoffed-at genre will soon eclipse hard-core gaming as nongamers flock to it.

"Casual games are really, really big. You can tell just by the size of the room we're in this year," Welch told a packed room at the summit, taking place here as part of this year's Game Developers Conference. "The point here is we have the opportunity to elevate video games to become a first-tier form of entertainment, like TV. We will have succeeded when 'casual games' goes away as a category, and 'hard-core games' is the niche."

One of the big problems is that it's hard to define what a casual game actually is, Welch told the audience. "For a long time, what dominated our industry was 'Try before you buy' games. What was a casual game? It was a game with a Web version, and to download the full version you paid $20," he reminisced. These days, casual games can only be loosely defined as those titles that are friendly to new or occasional users, and are intuitive and accessible.

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